1. On pathfinding

    I’ve been doing some work on DIG, and decided to add some debugging functionality.
    That’s when I realised that… well…


    My pathfinding was taking almost half a second. That was not ideal. At all. I had no idea why, but I looked thorugh my pathfinding code, cleaned it up, and rewrote most of it, and lo and behold:



    I used to suck at this programming stuff…


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